导读 我的世界基岩版Beta1.18.0.25更新内容分享 我的世界基岩版在近日发布了Beta 1.18.0.25的补丁,部分玩家可能不清楚更新了

我的世界基岩版Beta1.18.0.25更新内容分享

我的世界基岩版在近日发布了Beta 1.18.0.25的补丁,部分玩家可能不清楚更新了哪些内容,下面一起来看看吧。

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我的世界基岩版Beta 1.18.0.25更新内容分享

Features and Bug Fixes

特性和漏洞修复

Gameplay

玩法

Loading older worlds will no longer cause chunks to be empty (MCPE-98789)

更旧的世界加载后不再有空区块出现 (MCPE-98789)

Fixed an issue that could prevent some music tracks from playing in the Nether (MCPE-146266)

修复了某些音乐不能在下界播放的问题 (MCPE-146266)

Fixed Leaf Blocks not remaining transparent when surrounded by partial blocks such as Buttons or Slabs (MCPE-139213, MCPE-53731)

修复了被某些透明方块围绕的树叶方块变得不透明的问题 (MCPE-139213,MCPE-53731)

Fixed face culling of the block below a Leaf Block, fixing an x-ray effect

修复了树叶方块下面方块的表面消失而导致透视的问题

Fixed an issue where the Shield would get locked to the player's offhand slot in the inventory screen when opening the inventory screen while crouching (MCPE-146003)

修读了在潜行时打开物品栏会导致盾牌被锁定在副手上的问题 (MCPE-146003)

Fixed an issue with some Marketplace packs in beta builds spawning the player in the wrong location

修复了在测试版中某些市场资源包会让玩家在错误的地方生成的问题

Fixed a bug that could cause double chests to split and become unusable (MCPE-146983)

修复了导致大箱子分开并且打不开的问题 (MCPE-146983)

World Generation

世界生成

Frozen biomes no longer generate Ice pillars below Y=0 on worlds with updated chunks (MCPE-125128)

冰冻生物群系中不再在y=0以下生成冰柱 (MCPE-125128)

Ocean ruins and shipwrecks are now generated in lower frequency (MCPE-143478)

降低了海底遗迹和沉船的生成概率 (MCPE-143478)

Azalea trees no longer generate underwater (MCPE-125919)

杜鹃树不再在水下生成 (MCPE-125919)

Azalea trees can now generate in shallow water

杜鹃树可以在浅水中生成

Rooted Dirt can no longer generate without an Azalea tree (MCPE-140867)

缠根泥土不再与杜鹃树分开生成 (MCPE-140867)

Vanilla Parity: Removed Deep Warm Ocean from biome placement (MCPE-147051)

待同步特性: 移除了温水深海 (MCPE-147051)

Fixed pillars of Dripstone that could previously be generated on the surface of the Overworld (MCPE-139877)

现在滴水石不再在地表生成 (MCPE-139877)

Fixed an issue to prevent Small Dripleaf blocks from being placed inside Lava blocks

修复了导致小垂滴叶无法放置在熔岩中的问题

Android

安卓

The game has temporarily been reverted from API 30 to API 29. Players with existing external storage will be migrated to the new location on start up. If you manually migrated your external storage, you should not be affected (MCPE-144801, MCPE-144776, MCPE-144806)

游戏暂时从 API 30 还原到了 API 29。启动游戏时,之前外部储存已有的存档会迁移到新的地方。如果你自己移动了存档,那你应该不会受影响 (MCPE-144801,MCPE-144776,MCPE-144806)

Players with external storage will be migrated to new location at start up, due to storage changes required by Google. You can still play if migration fails by closing the results window

由于谷歌的要求,启动游戏时,之前外部储存已有的存档会迁移到新的地方。即使迁移失败,你仍然可以通过关闭结果窗口来正常进行游戏

With external storage being migrated to its new location in preparation for Google's new API requirements, you will now lose your data if you uninstall Minecraft, unless you check the box indicating you want to keep your data. We recommend checking this box if you wish to keep your worlds in the event you choose to reinstall Minecraft

由于谷歌的新API的要求,外部储存的存档会被迁移到新的地方。这会导致你在卸载Minecraft时丢失你的存档。我们推荐你勾选表示你想保留你的数据的框,来在你重新安装Minecraft时保留你的数据

User Interface

用户界面

Updated the "out of storage" message

更新了“储存空间不足”的提示

Technical Updates

技术性更新

Molang

Molang

Fixed content error when Molang expression has no tokens to only fire when 'min_engine_version' is 1.17.40 or higher

修复了 Molang 表达式没有令牌时抛出的内容错误,使其仅在'min_engine_version'为 1.17.40 或更高版本时才启动

我的世界基岩版Beta1.18.0.22更新内容介绍

我的世界基岩版在近日更新了Beta1.18.0.22版本,部分玩家可能不清楚更新了什么,下面一起来看看我的世界基岩版Beta1.18.0.22更新内容介绍吧。

我的世界基岩版Beta1.18.0.22更新内容介绍

Highlights in this Beta!

本测试版需要注意的事情!

Added new music tracks to the game!

加入了新音乐!

Added new Vanilla Experiments Toggle

加入了新原版实验性玩法选项

Please note _ these will not be included in the main 1.18 release,but are being included as Experiments so that we can continue to develop these features and gather your feedback

请注意——这些东西不会包含在1.18更新当中,但是会在实验性玩法中存在,这样我们就可以更好的优化关于这些东西的特性并收集你的反馈!

New Deep Dark 方块!

新 Deep Dark 方块!

Moved Goat Horn and Sculk 方块 behind the toggle。Please enable the toggle to test these work-in-progress features in your worlds。For more information please see our updated FAQ!

将山羊角和潜声方块加入了实验性玩法。若想游玩这些特性,请开启实验性玩法,更多问题请见 updated FAQ!

Removed Old World type from the world creation screen (existing worlds will still be playable). For more information, please see our FAQ page for this change.

将有限世界从创建世界界面移除。原先已经创建的有限世界仍可正常游玩。更多问题请见 FAQ page 。

Please remember to report and update any crucial bugs you've found in the game so far, so we can get these reviewed before the full release!

记得报告或更新你在游戏中遇到的任何重要bug,这样我们就可以在正式发布之前检查修复这些bug!

Experimental Features

实验性特性

Added new "Vanilla Experiments" experimental toggle for Sculk Sensor and Goat Horn

加入了“原版实验性玩法”选项,用来测试潜声传感器和山羊角的特性

You will need to enable the Vanilla Experiments toggle in your worlds to use these features

开启该实验性玩法后,你才能游玩这些新特性

When converting a really old world to CavesCliffs experimental directly, we now place new terrain below zero height (MCPE-143851)

现在将旧世界转换到新版本后,新生物群系只会在旧区块的y0以下出现

Deep Dark blocks

Deep Dark 方块

Added Sculk Block

加入了潜声方块(暂译)

Added Sculk Vein Block

加入了潜声地衣(暂译)

Added Sculk Catalyst Block

加入了潜声母块(暂译)

Added Sculk Shrieker Block

加入了潜声尖啸(暂译)

Non-Experimental Features and Bug Fixes

非实验性特性和漏洞修复

Music

音乐

Added new music, by Lena Raine and Kumi Tanioka, to the Overworld (when playing in Survival Mode) and to the main menu

加入了由 Lena Raine 和 Kumi Tanioka 创作的新音乐。该音乐会在主世界 (生存模式下) 和主菜单中播放

Please note: Mobile players will need to download the updated music pack from the Marketplace

请注意:手机玩家需要在市场中更新音乐包

Added a new music disc from Lena Raine titled "otherside". This can be found rarely in Stronghold corridor chests or much more rarely in Dungeon chests.

加入了由 Lena Raine 创作的音乐,题目叫 “otherside”。如果你运气很好的话,这个能在下界堡垒走廊的箱子中发现,如果你运气更好的话你还能在地牢的箱子里找到(比下界堡垒更稀有)。

Old World Type

有限世界

Removed "Old" World Type option from Create New World screen

从创建世界界面移除了 “有限世界” 类型

Locked "Old" Worlds to BaseGameVersion 1.17.40

“有限世界” 类型的世界的版本锁定在1.17.40

Existing "Old" World types will still be playable, but will not be updated with 1.18 features

已存在的有限世界仍可正常游玩,但世界中不会出现1.18特性

Blocks

方块

Campfires no longer drop only one Charcoal when broken by a Piston or an explosion, instead dropping two units as expected (MCPE-139467)

营火被爆炸或活塞破坏时会正常掉落两个木炭 (MCPE-139467)

Light blocks will now survive a TNT or Creeper explosion

光照方块现在不会被TNT爆炸或者苦力怕爆炸摧毁

Feature Placement

地物放置

Glow Lichen no longer generates at the bottom of the ocean (MCPE-125198)

发光地衣不再在海底生成(MCPE-125198)

Strongholds can no longer generate mid-air in large caves

地牢不再在大型洞穴的半空生成

Underwater magma features are now placed on surfaces under water to allow exploration of underwater caves and aquifers (MCPE-141376)

水下的岩浆块可以在水下的洞穴中生成 (MCPE-141376)

Glow Lichen no longer generate above ground in Bedrock (MCPE-141412)

发光地衣不再在地表生成 (MCPE-141412)

Village buildings now carve less terrain around them when placed

村庄的建筑生成时会更少改变附近的地形

Added feature placement distribution triangle", and changed all features that used "gaussian" distribution to now use "triangle"

增加了 "三角分布 "功能,并将所有使用 "高斯 "分布的功能改为现在使用 "三角"

Gameplay

玩法

Fixed StructureVoid block forcing player to spawn above ground if they left in a cave filled with those blocks

修复了玩家在一个充满StructureVoid方块的洞穴中离开世界时,玩家进入游戏时会在地表重新生成的问题

Fixed bug where players could create an x-ray vision effect when inside a block below y=0 (MCPE-141130)

修复了玩家在y0以下的方块内部可以透视的问题 (MCPE-141130)

New random number generator used for overworld generation

加入了用于主世界生成的新随机数生成器

Fire Charge is not consumed anymore when used on lit Candles, Candle Cakes, Campfires, activated Nether Portals, or on other blocks that are already on fire

当使用火焰附加的武器点燃已经点燃的蜡烛、插蜡烛的蛋糕、篝火、激活的下界传送门或其他已经着火的方块时,不再消耗耐久

General

常规

Fixed issue where weather was not affecting or affected by blocks above y = 255

修复了天气不会影响y=255以上方块的问题

Improved the error messaging in the Play screen when Microsoft Account permissions are set to block multiplayer

优化了微软账户权限被设置为禁止多人游戏时游戏屏幕上显示的错误信息

Fixed an issue causing Paintings to break and drop when loading into worlds and Marketplace templates (MCPE-144217)

修复了加载世界和市场模板时,画会被破坏并掉落的问题 (MCPE-144217)

Vanilla Parity

待同步特性

Raid boss bars now decrease whenever a raider takes damage

现在袭击的boss栏在袭击怪物受到伤害时也会减少

Villagers

村民

Villagers will keep following their schedules in worlds that have been ticking for a very long time, and when game time is negative (MCPE-98361)

当游戏时间为负数并且世界已经存在很长时间时,村民也会正常按照村民日程工作 (MCPE-98361)

Graphical

图形界面

Fixed a visual glitch where taking a plant from a Flower Pot would result in the plant still being rendered (MCPE-143661)

修复了从花盆中取走植物后,不显示空花盆而仍然显示之前的植物的问题 (MCPE-143661)

Mobs

生物

The riding position of Llamas no longer shifts after being tamed (MCPE-143006)

驯服羊驼后,骑乘羊驼的位置不再发生变化 (MCPE-143006)

Fixed an issue preventing Tropical Fish from spawning in Lukewarm Oceans

修复了一个阻止热带鱼在温水海洋中生成的问题

Performance and Stability

性能与稳定性

Fixed several crashes that could occur during gameplay

修复了数个可能在游戏中发生的崩溃

Fixed crash when loading certain LevelChunks

修复了加载特定的存档区块时发生的崩溃

Optimized the generation of ores in the world

优化了世界中矿石的生成

Fixed a crash that could occur when going through portals with tamed pets (MCPE-129738)

修复了带着已驯服的宠物通过传送门时可能发生的崩溃 (MCPE-129738)

Fixed a soft lock that could sometimes occur when attempting to generate a world from a bad template

修复了尝试从一个糟糕的模板中生成世界时,有时可能会出现的软锁

User Interface

用户界面

References to Xbox Live have been changed to Xbox

对Xbox Live的引用已改为Xbox

Technical Updates

技术性更新

Clone Command Intersect Error

Clone 命令重叠错误

The '/clone' command has been updated to properly check for overlapping source and destinations areas no longer allowing for a 1 block depth overlap on each axis. This can continue to be overridden via the force clone option

更新了/clone命令,现在它会正确检查复制区域和目标区域的重叠情况,不再允许任何方向上有1个方块的重叠。这可以继续通过强制克隆选项进行覆盖

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