小朋友齐打交火影版24 小朋友齐打交火影版24技能
小朋友齐打交火影版2.4隐藏人物怎么弄
回答人的补充 2009-10-03 13:35 这样啊 游戏密码:eternal 在开始选人前输入,可选择所有人物
小朋友齐打交火影版24 小朋友齐打交火影版24技能
↖秘密角色↘加入方法 在data资料夹里加入(看你要哪个就用哪个id) 猪- id: 0 type: 0 file: charsbacon.dat 四代- id: 0 type: 0 file: charsspeedy.dat 卡比- id: 0 type: 0 file: charspinky_ball.dat 君麻吕- id: 0 type: 0 file: charsthe_bone.dat 神(不是班)- id: 0 type: 0 file: charssmiter.dat 手- id: 0 type: 0 file: charsjkhg.dat 班- id: 0 type: 0 file: charsvasdrh.dat (放在这行id: 21 type: 0 file: charsjiraiya.dat后面) 重要:chars后面要加斜线.不然会当机 上面的全部都是id:0 意思是全部在同一个位子,这么多人放在 一个位子会打架的,我的作法是 id 1~50是原本的人物,所以把id那边改成51以后的数字,就都可以用了,但缺点是要打密码才会出现
试试吧 再不行没折了
就是说话 按下回车开始输 输完再按回车
我在上班 公司电脑没游戏 没法截图啊 不好意思
小朋友齐打交火影版2.4闯关应该选哪些人
自己选:卡卡西。队友:鼬、小樱、蝎、自来也、小李、宁次、天天
要是没有装过补丁就用以下方法(不算自己)
一人:宇智波鼬
两人:宇智波鼬 宇智波鼬
电脑玩家超过2人要换全部小樱(不算自己)
要是你装了补丁就告诉我你装了什么补丁,我在重新告诉你新的选择。
自来也、仙鸣、兜、佐井、卡卡西、千代、鼬
用卡卡西的万花筒写轮眼和佩恩的通灵术
自己玩的熟的人
用鼬的天照防+下+攻跳
小朋友齐打交火影版2.4出招表
进入对战模式或闯关模式时输:bawkbak
2.4版增加7种隐藏人物:
id: 60 type: 0 file: chars\bacon.dat
id: 61 type: 0 file: chars\speedy.dat
id: 62 type: 0 file: chars\smiter.dat
id: 63 type: 0 file: chars\jkhg.dat
id: 64 type: 0 file: chars\spike.dat
id: 65 type: 0 file: chars\badboy.dat
id: 66 type: 0 file: chars\brrrrr.dat
一般来说都是挡上跳,挡下跳,当前跳,当前公,当下公,当上攻等等,一些人会有四颗键以上的,例如鼬的天照“挡下跳挡”迪达拉的创造破坏“挡下跳挡”鸣人的多重影分身“挡下跳攻挡”不用按太快,(一般速度按的话实际上很好放)蝎的百人操练“攻挡攻跳”(这个要靠手速快的)手鞠的“挡前攻挡上跳”我爱罗的沙暴大葬“挡下跳挡上跳”(也是比手速)佐助的麒麟“当上跳荡上攻”
小朋友齐打交火影版2.4的补丁人物安装 方法
1。你要下载个解压器(貌似是这样叫的)
如360压缩、好压
2。打开压缩包,找到id",把其中的字母、数字复制到“小朋友齐打交火影版2.4”中的data文档
3。最后把压缩包中的所有内容复制到"other"文件夹中
小朋友齐打交火影版2.4人物代码
次郎坊,多由也,左近,鬼童丸,潘恩(Pein)等 在没按 x 加入时,安 bawkbak。
君麻吕,东东,四代火影,白,神 (GOD)能手手套,宇智波班等七人:
id: 50 type: 0 file: chars\pein.dat
id: 52 type: 0 file: chars\kyubi.dat
id: 38 type: 0 file: chars\sasuke_cs2.dat
id: 58 type: 0 file: chars\deidara_bird.dat
id: 51 type: 0 file: chars\sasori.dat
id: 56 type: 0 file: chars\reaper.dat
id: 57 type: 0 file: chars\nckakuzu.dat
id: 39 type: 0 file: chars\sand_creature.dat
id: 37 type: 0 file: chars\jiroubou.dat
id: 36 type: 0 file: chars\tayuya.dat
id: 35 type: 0 file: chars\sakon.dat
id: 34 type: 0 file: chars\kidomaru.dat
id: 33 type: 0 file: chars\naruto_clone.dat
id: 55 type: 0 file: chars\puppet_sasori.dat
id: 32 type: 0 file: chars\hunter.dat
id: 31 type: 0 file: chars\sound_nin2.dat
id: 30 type: 0 file: chars\sound_nin.dat
id: 2 type: 0 file: chars\naruto.dat
id: 1 type: 0 file: chars\sakura.dat
id: 3 type: 0 file: chars\kakashi.dat
id: 4 type: 0 file: chars\sai.dat
id: 11 type: 0 file: chars\sasuke.dat
id: 13 type: 0 file: chars\yamato.dat
id: 16 type: 0 file: chars\gaara.dat
id: 7 type: 0 file: chars\rock_lee.dat
id: 18 type: 0 file: chars\neji.dat
id: 22 type: 0 file: chars\shikamaru.dat
id: 19 type: 0 file: chars\tenten.dat
id: 12 type: 0 file: chars\kiba.dat
id: 5 type: 0 file: chars\shino.dat
id: 8 type: 0 file: chars\chiyo.dat
id: 14 type: 0 file: chars\kankuro.dat
id: 15 type: 0 file: chars\temari.dat
id: 6 type: 0 file: chars\Hsasori.dat
id: 17 type: 0 file: chars\kisame.dat
id: 9 type: 0 file: chars\itachi.dat
id: 10 type: 0 file: chars\deidara.dat
id: 24 type: 0 file: chars\hidan.dat
id: 25 type: 0 file: chars\kakuzu.dat
id: 23 type: 0 file: chars\kabuto.dat
id: 20 type: 0 file: chars\orochimaru.dat
id: 21 type: 0 file: chars\jiraiya.dat
id: 100 type: 4 file: chars\weapon6.dat #heal_scroll
id: 101 type: 4 file: chars\weapon2.dat #ex_tag
id: 120 type: 1 file: chars\weapon4.dat #kunai
id: 121 type: 4 file: chars\weapon5.dat #shuriken
id: 122 type: 6 file: chars\weapon3.dat #healing
id: 150 type: 2 file: chars\weapon1.dat #stone
id: 151 type: 2 file: chars\log.dat #log
id: 123 type: 6 file: chars\weapon8.dat #beer
id: 124 type: 4 file: chars\weapon9.dat #<
id: 217 type: 2 file: chars\weapon10.dat #louis_armour
id: 218 type: 2 file: chars\weapon11.dat #louis_armour
id: 300 type: 5 file: chars\criminal.dat #criminal
id: 230 type: 3 file: chars\karasu.dat #karasu
id: 500 type: 1 file: chars\heart.dat #heart1
id: 501 type: 1 file: chars\heart2.dat #heart2
id: 502 type: 1 file: chars\heart3.dat #heart3
id: 503 type: 1 file: chars\blood.dat #blood1
id: 504 type: 1 file: chars\blood2.dat #blood2
id: 505 type: 1 file: chars\blood3.dat #blood3
id: 506 type: 1 file: chars\heart0.dat #heartuseless
id: 60 type: 0 file: chars\bacon.dat
id: 61 type: 0 file: chars\speedy.dat
id: 62 type: 0 file: chars\smiter.dat
id: 63 type: 0 file: chars\jkhg.dat
id: 64 type: 0 file: chars\spike.dat
id: 65 type: 0 file: chars\badboy.dat
id: 66 type: 0 file: chars\brrrrr.dat
id: 67 type: 0 file: chars\Jiroubou.dat
id: 68 type: 0 file: chars\Tayuya.dat
id: 69 type: 0 file: chars\Sakon.dat
id: 70 type: 0 file: chars\Kidomaru.dat
id: 71 type: 0 file: chars\Pein.dat
id: 200 type: 3 file: chars\sakura_ball.dat
id: 201 type: 3 file: chars\death.dat
id: 203 type: 3 file: chars\charge.dat
id: 204 type: 3 file: chars\wind.dat
id: 205 type: 3 file: chars\poison.dat
id: 206 type: 3 file: chars\clay_bird2.dat
id: 207 type: 3 file: chars\ink.dat
id: 208 type: 3 file: chars\sword.dat
id: 209 type: 3 file: chars\area.dat
id: 210 type: 3 file: chars\katon_ball.dat
id: 211 type: 3 file: chars\firen_flame.dat
id: 212 type: 3 file: chars\freeze_column.dat
id: 213 type: 3 file: chars\puppet.dat
id: 214 type: 3 file: chars\flash.dat
id: 215 type: 3 file: chars\frog.dat
id: 216 type: 3 file: chars\doggy.dat
id: 219 type: 3 file: chars\jan_chaseh.dat
id: 220 type: 3 file: chars\crow_2.dat
id: 221 type: 3 file: chars\big_boom.dat
id: 222 type: 3 file: chars\ironsand.dat
id: 223 type: 3 file: chars\mega_ex.dat
id: 224 type: 3 file: chars\snake.dat
id: 225 type: 3 file: chars\clay_bird.dat
id: 226 type: 3 file: chars\coffin.dat
id: 228 type: 3 file: chars\bugs.dat
id: 229 type: 3 file: chars\rasenshuriken.dat
id: 231 type: 3 file: chars\sanshouo.dat
id: 235 type: 3 file: chars\criminal2.dat #criminal2
id: 401 type: 3 file: chars\summon.dat
id: 400 type: 3 file: chars\dragon.dat
id: 417 type: 3 file: chars\tree.dat
id: 407 type: 3 file: chars\clay_worm.dat
id: 408 type: 3 file: chars\katon_big.dat
id: 410 type: 3 file: chars\sand_shield.dat
id: 411 type: 3 file: chars\sand.dat
id: 412 type: 3 file: chars\sand_2.dat
id: 413 type: 3 file: chars\sand_blast.dat
id: 416 type: 3 file: chars\water.dat
id: 418 type: 3 file: chars\mother_puppet.dat
id: 419 type: 3 file: chars\chiyo_kunais.dat
id: 420 type: 3 file: chars\father_puppet.dat
id: 421 type: 3 file: chars\bugs2.dat
id: 422 type: 4 file: chars\ex_ball.dat #exball
id: 433 type: 3 file: chars\itachi_kunai.dat
id: 434 type: 1 file: chars\rasengan_ball.dat #rasengan
id: 435 type: 3 file: chars\drunken.dat
id: 436 type: 3 file: chars\wave.dat
id: 437 type: 1 file: chars\chakra.dat
id: 438 type: 3 file: chars\spider.dat
id: 439 type: 3 file: chars\monster.dat
id: 440 type: 3 file: chars\chidori.dat
id: 441 type: 3 file: chars\wood.dat
id: 442 type: 1 file: chars\gate.dat
id: 444 type: 1 file: chars\byakugan.dat #byakugan
id: 445 type: 1 file: chars\shield.dat
id: 446 type: 3 file: chars\4TK_ball.dat
id: 447 type: 1 file: chars\die.dat
id: 448 type: 1 file: chars\flash_weap.dat
id: 449 type: 1 file: chars\jiroubou_rock.dat
id: 450 type: 3 file: chars\air_creature.dat
id: 507 type: 1 file: chars\air_creature_die.dat
id: 451 type: 3 file: chars\thunder_creature.dat
id: 452 type: 3 file: chars\fire_creature.dat
id: 453 type: 3 file: chars\earth_creature.dat
id: 462 type: 3 file: chars\shadow.dat
id: 499 type: 3 file: chars\nckakuzuarm.dat
id: 510 type: 3 file: chars\100_puppets.dat
id: 511 type: 3 file: chars\100_puppets_b.dat
id: 512 type: 3 file: chars\100_puppets_c.dat
id: 513 type: 3 file: chars\lee_counter.dat
id: 514 type: 3 file: chars\katon_kakuzu.dat
id: 515 type: 4 file: chars\needle.dat #needle
id: 516 type: 3 file: chars\mirror.dat
id: 998 type: 5 file: data\etc.dat
id: 999 type: 5 file: data\broken_weapon.dat
data\nothing.txt
id: 0 file: bg\sys\District\bg.dat
id: 1 file: bg\sys\SandCountry\bg.dat
id: 4 file: bg\sys\Cave\bg.dat
id: 2 file: bg\sys\Deep\bg.dat
id: 3 file: bg\sys\Hideout\bg.dat
id: 5 file: bg\sys\Rain\bg.dat
id: 6 file: bg\sys\SnowCountry\bg.dat
id: 7 file: bg\sys\River\bg.dat
id: 8 file: bg\sys\Forest\bg.dat
id: 9 file: bg\sys\Arena\bg.dat
id: 10 file: bg\sys\RamenPlace\bg.dat
id: 11 file: bg\sys\Springs\bg.dat
id: 12 file: bg\sys\Academy\bg.dat
id: 13 file: bg\sys\CastleRoof\bg.dat
id: 14 file: bg\sys\Valley\bg.dat
id: 15 file: bg\sys\Grassland\bg.dat
id: 16 file: bg\sys\Path\bg.dat
在小朋友左面图标上右击,点 属性,再点 查找目标,再点data,data中再点data。txt 记事本。。然后清空,复制以下全部到里面去就可以了,除了四代还有白,斑,猪。。。。。